Date: January 27th, 2017
Start Time: 12:00 PM EST (UTC-4)
REGISTRATION ENDS: January 23rd at 11:59 PM EST (UTC-4)
Registration Page: https://goo.gl/forms/l38HZ8XV5CLbrRVy2
Game: Armored Core: Verdict Day
Tournament Format: Single Elimination, Best of 5
Versus Type: 1v1
Match Time Limit: 10 Minutes
Limitations: Melee only
Tournament Cap (Max # of Players): 8
Players competing in this tournament are solely responsible for being familiar with and understanding these rulesets.
Requirements for participation
-Participants MUST completely fill out the registration for in order to participate in this tournament. No exceptions will be made.
-Participants are responsible for making sure all information is correct and up to date.
-Participants must use Discord for tournament communication.
-Participants must follow all rules and instructions from their designated referee.
-Participants WILL be required to move to the designated teams during the tournament. If you have team leadership of your own team make arrangements beforehand.
Disconnection/ Connection Issues
-Players with poor connections will be accommodated as best as possible. However, constant connection issues may result in disqualification.
-If a player disconnects during a match, that player is automatically assigned a game loss. Any player suspected of purposely disconnecting may be disqualified.
-We will be using Discord chat (https://discordapp.com/) as an out-of-game means of communication between referees and players instead of PSN chat. It will be YOUR responsibility to be in-game and ready when you are called for your match.
-Participants have 10 minutes from the moment that a referee sends an in-game message (or notification message on discord) to get into the room. Failure to do so will result in disqualification.
-Players may request clarifications for rules and information from the referees.
1. Any participants who try to invoke drama or any incident that may disrupt or delay the tournament or harm the spirit of fair game will be disqualified and removed from the tournament. Referees reserve the right to disqualify any participant for infractions or attempt to stall, sabotage, cheat in, or otherwise delay the tournament.This applies to before the match, and only applies to running the clock during a match when it is deemed as being purposeful to stall, troll, or otherwise sabotage/act in a malicious manner during the tournament in accordance with the fair play rule.
2. In cases where a referee or player believes that the other player has violated the bans/restrictions, the match MUST be played to completion. Do not stop mid-match to avoid encouraging false claims (if a player is losing) and/or mistaken claims. After the match as been played, referees will look at the results screen and view both ACs to verify whether or not the AC is meeting the restrictions/bans. If in the case that both referees or players do not get a good look at ACs (IE accidentally exiting results screen), it will be required that both players start up the match again and self destruct so that they can go back to the results screen and view the AC. If either player enters Assembly or Garage, they are to be penalized with a game loss.
3. Any use of glitches/bugs/hacks which are detrimental to the tournament or tournament play will result in immediate disqualification.
Match Win Conditions
-Victory is achieved either by destroying the opponents AC or having the most AP at time limit.
-All ties are determined by the game. Even if visually it appears that both ACs are destroyed at the same time, a draw will only be administered if the game verifies it as such by displaying the DRAW message.
-In situations where a DRAW does occur, no points are awarded to either side and will result in another match on the same map.
-Out of bounds counts as an AC being destroyed. The match point will be awarded to the other player.
Map Selection Process
-Players may either agree on the first map (Mock or Free Battle) OR if agreement cannot be met, random is chosen from Mock Battles for the first match.
-The loser of each match gets to choose the next map. They may choose either Mock or Free battle maps.
--A map can be chosen multiple times as long as both players agree to it. Otherwise, it is limited to one use. A map coming up in random counts as one use.
-If a map is in both Mock Battle and Free Battle, it is still limited to one use.
-Mynsky Hill is always banned. If it is picked during random, another map must be picked at random.
-If a player chooses a Data Hack map, winning by hacking points is not allowed. Doing so results in loss of match.
Maps that are legal to choose:
Mock Battle Maps (Extermination Mission, No Subtarget)
Free Battle Maps (Team Battle Ver.)
Galef Plant, Kensky Base, ALG742-181, Zilma Borough (Data Hijacking MIssion)
Building in-between matches
-Players may change ACs at any time during the 3 minute assembly period before a match starts. There is no limit on building beyond the Part Restrictions stated in the ruleset.
-Penalties occur whenever a player breaks a rule.
-Using a banned part results in a penalty, with the match being awarded to the opponent (regardless of end result).
-Poor behavior results in a warning the first time, match loss the second, and DQ the third time. If severe enough, referees may choose to skip the listed steps and go straight for DQing the player.
-Use of any type of glitch is an instant DQ.
Only melee weapons can be used. It is recommended for players to NOT equip non-melee weapon, but it is not required. However, firing a non-melee weapon at any point in the match, for whatever reason will result in match loss.
Vendetta Weapon Arms
Laser Blades (Energy Amplifiers are allowed)
Mega Blade/Grind-blade/Mass Blade UWs
Shields are NOT ALLOWED