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ACVD "Partisan"


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#1 IAmBecomeZanite

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Posted 20 July 2017 - 06:22 AM

Broken HF-227

Broken CO3 Malicious

UTSUSEMI Mdl. 2

SAWARABI Mdl. 1 (Cornelius Archibald)

 

USUGUMO Mdl. 2

SUZUMUSHI Mdl. 1

BA-309

Tracking recon

 

RF-227 or whatever the AK looking rifles are (3/0/0)

RF-227 (3/0/0)

CE missiles

 

Red and gray with cyan glow.

 

Built to be a skirmisher with extremely high mobility and performance. Frame is nice-ish, but weapon choice is eh. Comments? Reccomendations? 

Also, what are the best DPS rifles in the game?

And what missiles are best for an LRJ?


I am become Zanite, destroyer of ACs.

 

 


#2 rogan

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Posted 21 July 2017 - 09:29 PM

LRJs rarely run missiles unless they are a melee build and looking to make thier life easier against quads or other LRJs. In which case they usually run plasma or AS missiles respectively. Most commonly these legs run CIWS or Subcomputers in their shoulders.

​Rifles have really lousy DPS to be honest. If you combine them with armor break (K29 or HSM) you can make them work but otherwise their performance is very lackluster. If pressed I think the 1456 KE attack power rifles have the highest DPS but I could be wrong. I am unsure of which arm parts those are but if you are going to rifle spam you should be using the ones with 191 or 199 firing stability.

​Malicious is a pretty bad core part, change that to one of the other KE cores if you have the weight. The one with highest KE defense will do nicely, or you could use the one with 125 EN conductivity ( i forget the part name). Finally the added range will be pretty useless with the DPS rifles, a gat will outpreform them at that range. I would use something with a wider lock box and good range instead of a long range one. E28 is probably a safe pick.


Anything can be solved with the proper application of explosives

#3 IAmBecomeZanite

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Posted 24 July 2017 - 06:15 AM

Isn't EN conductivity for UW's, or am I getting it mixed up with something?


I am become Zanite, destroyer of ACs.

 

 


#4 Nescient

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Posted 24 July 2017 - 07:52 AM

you're thinking of thermal resistance. 

 

Energy conductivity effects booster performance. Switch between a 100EC and 125EC core... equip a high-accel and then high-power (anything other than tokonatsu) booster. Watching the booster start up time/accel graph in the top right of garage, you'll see that high-accels are largely unaffected by energy conductivity while high-power types require 125 or more to accelerate usefully.


Close the door, put out the light.


#5 IAmBecomeZanite

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Posted 24 July 2017 - 08:15 AM

Oh.

 

2 years into this damn game and I still feel like a noob.


I am become Zanite, destroyer of ACs.

 

 


#6 Nescient

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Posted 24 July 2017 - 08:32 AM

Well in your defense BA-309 retains its basic function all the way down to 70EC or whatever the minimum is, because its HB stats are so good. The difference in high boost acceleration makes dafeng/burya and low consumption HBs feel as if they have a lower duration on 140-160EC without losing power. EC also benefits glide boost startup and handling. 


Close the door, put out the light.


#7 IAmBecomeZanite

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Posted 24 July 2017 - 08:39 AM

Sexy.

 

K then time to edit my melee build


KUMOS AND PILEDRIVERS AND LASER BLADES


AHHHHHHHHHHHHHHHHHHHH


I am become Zanite, destroyer of ACs.

 

 





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